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Tag: translation
47 items with this tag.
Mar 07, 2026
index
42Seoul
algorithm
asynchronism
computer_science
cryptograph
database
directX11
docker
ect
git
graph
graphics
imgui
include
language
language/asm
language/c
language/cpp
language/csharf
language/css
language/hlsl
language/html
language/JavaScript
languages
languages/hlsl
linux
linux/cmd
linux/system_call
math
math/number_theory
network
platform
security
server
server/web_server
socket_programming
translation
uncomplete
updating
web
Mar 07, 2026
Microsoft .NET 6 template changes 문서 번역
language/csharf
platform
translation
Mar 07, 2026
Microsoft Introduction to .NET 문서 번역
language/csharf
platform
translation
Mar 07, 2026
Cascaded Shadow Maps NVIDIA 문서 번역
graphics
translation
Mar 07, 2026
Direct3D 11 MSDN - How To; Create a Reference Device
directX11
translation
Mar 07, 2026
DirectX API
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 0 Win32 Basics
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 1 Direct3D 11 Basics
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 2 Rendering a Triangle
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 3 Shaders
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 4 3D Spaces
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 5 3D Transformation
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 6 Lighting
directX11
translation
Mar 07, 2026
DirectX SDK Document - Tutorial 7 Texture Mapping and Constant Buffer
directX11
translation
Mar 07, 2026
DirectX11 Graphics Pipeline
directX11
translation
Mar 07, 2026
FBX SDK documentation 번역
graphics
translation
Mar 07, 2026
FBX Wikipedia 번역
translation
graphics
Mar 07, 2026
GPU Gem 3 Cascade Shadow 문서 번역
graphics
translation
Mar 07, 2026
GPU Gems 3 - Perspective Shadow Mapping 번역
translation
graphics
Mar 07, 2026
Gouraud shading
graphics
translation
Mar 07, 2026
ImGui README.md 번역
translation
imgui
Mar 07, 2026
Imgui wiki Getting Started Win32 + DirectX11 번역본
translation
Mar 07, 2026
Lambert's cosine law
graphics
translation
Mar 07, 2026
Lambertian Reflection
graphics
translation
Mar 07, 2026
Normal Mapping 위키 문서 번역
graphics
translation
Mar 07, 2026
Normal Mapping(위키 문서 번역)
graphics
translation
Mar 07, 2026
Perspective Shadow Maps 논문
graphics
translation
Mar 07, 2026
Programming Guide for Direct3D 11
directX11
translation
Mar 07, 2026
Rastertek directX11 tutorial 38 - Particle Systems
directX11
translation
Mar 07, 2026
Tile-based light culling
graphics
translation
Mar 07, 2026
WebglFundamentals skinning 문서 번역
graphics
translation
Mar 07, 2026
learnopengl model loading 번역
graphics
translation
Mar 07, 2026
learnopengl skeletal animation 문서 번역
graphics
translation
Mar 07, 2026
lua
language/lua
just-in-time
translation
Mar 07, 2026
rasterTek directX 11 tutorial 1 - IDE 설치
directX11
translation
Mar 07, 2026
rasterTek directX 11 tutorial 2 - 프레임워크와 윈도우 생성하기
directX11
translation
Mar 07, 2026
sol2
language/lua
just-in-time
translation
Mar 07, 2026
위키피디아 Shadow mapping 번역
graphics
translation
Mar 07, 2026
Blinn-Phong reflection model
graphics
translation
Mar 07, 2026
Computing Tangent Space Basis Vectors for an Arbitrary Mesh 번역
graphics
translation
Mar 07, 2026
NvCloth 매뉴얼 번역
translation
graphics
Mar 07, 2026
Phong Shading
graphics
translation
Mar 07, 2026
diffuse-lambersian shading 번역
graphics
translation
Mar 07, 2026
learnopengl.com Normal-Mapping 문서 번역
graphics
translation
Mar 07, 2026
learnopengl.com Shadow Mapping 문서 번역
graphics
translation
Mar 07, 2026
sol2 Documentation 번역
language/lua
just-in-time
translation
Mar 07, 2026
게임에서의 State
translation
game